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3Depict
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A smooth coloured quad. More...
#include <drawables.h>


Public Member Functions | |
| DrawQuad () | |
| Constructor. More... | |
| virtual | ~DrawQuad () |
| Destructor. More... | |
| virtual DrawableObj * | clone () const |
| virtual unsigned int | getType () const |
| virtual void | getBoundingBox (BoundCube &b) const |
| Get bounding cube. More... | |
| void | colourVerticies () |
| sets the vertices to defautl colours (r g b and white ) for each vertex respectively More... | |
| void | setVertex (unsigned int, const Point3D &) |
| Set vertex's location. More... | |
| void | setVertices (const Point3D *) |
| void | setColour (unsigned int, float r, float g, float b, float a) |
| Set the colour of a vertex. More... | |
| void | setColour (float r, float g, float b, float a) |
| Set the colour of all vertices. More... | |
| void | calcNormal () |
| Update the normal to the surface from vertices. More... | |
| void | draw () const |
| Draw the triangle. More... | |
| Point3D | getOrigin () const |
| Gets the arrow axis direction. More... | |
| void | recomputeParams (const std::vector< Point3D > &vecs, const std::vector< float > &scalars, unsigned int mode) |
| Recompute the internal parameters using the input vector information. More... | |
Public Member Functions inherited from DrawableObj | |
| virtual bool | isOverlay () const |
| Is this an overlay? By default, no. More... | |
| DrawableObj () | |
| Constructor. More... | |
| virtual bool | needsDepthSorting () const |
| Do we need to do element based depth sorting? More... | |
| virtual bool | isExplodable () const |
| Can we break this object down into constituent elements? More... | |
| virtual void | explode (std::vector< DrawableObj *> &simpleObjects) |
| Break object down into simple elements. More... | |
| virtual bool | hasChanged () const |
| void | setActive (bool active) |
| Set the active state of the object. More... | |
| void | setInteract (bool canAct) |
| Set if user can interact with object, needed for opengl hit testing. More... | |
| virtual | ~DrawableObj () |
| Drawable destructor. More... | |
| virtual Point3D | getCentroid () const |
| Get the centre of the object. Only valid if object is simple. More... | |
Protected Attributes | |
| Point3D | vertices [4] |
| Vertices of the quad. More... | |
| Point3D | normal |
| float | r [4] |
| Colours of the vertices (rgba colour model) More... | |
| float | g [4] |
| float | b [4] |
| float | a [4] |
Protected Attributes inherited from DrawableObj | |
| bool | active |
| Is the drawable active? More... | |
| bool | haveChanged |
| Is the object changed since last set? More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from DrawableObj | |
| static void | setUseAlphaBlending (bool willBlend) |
| static void | setCurCamera (const Camera *c) |
| Set the current camera. More... | |
| static void | setTexPool (TexturePool *t) |
| Set the current camera. More... | |
| static void | clearTexPool () |
| static void | setWindowSize (unsigned int x, unsigned int y) |
| static void | setBackgroundColour (float r, float g, float b) |
Public Attributes inherited from DrawableObj | |
| bool | canSelect |
| Can be selected from openGL viewport interactively? More... | |
| bool | wantsLight |
| Wants lighting calculations active during render? More... | |
Static Protected Member Functions inherited from DrawableObj | |
| static float | getHighContrastValue () |
Static Protected Attributes inherited from DrawableObj | |
| static const Camera * | curCamera = 0 |
| Pointer to current scene camera. More... | |
| static float | backgroundR |
| static float | backgroundG |
| static float | backgroundB |
| static TexturePool * | texPool =0 |
| static bool | useAlphaBlend |
| static unsigned int | winX |
| static unsigned int | winY |
A smooth coloured quad.
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inline |
Constructor.
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inlinevirtual |
Destructor.
| void DrawQuad::calcNormal | ( | ) |
Update the normal to the surface from vertices.
Uses the first 3 vertices to calculate the normal.
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virtual |
Reimplemented from DrawableObj.
| void DrawQuad::colourVerticies | ( | ) |
sets the vertices to defautl colours (r g b and white ) for each vertex respectively
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Get bounding cube.
Implements DrawableObj.
References BoundCube::setBounds(), and DrawTriangle::vertices.
Referenced by DrawTriangleMesh::setData().

| Point3D DrawQuad::getOrigin | ( | ) | const |
Gets the arrow axis direction.
References Point3D::centroid(), and DrawTriangle::vertices.
Referenced by VoxeliseFilter::refresh().

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Implements DrawableObj.
References DRAW_TYPE_QUAD.
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Recompute the internal parameters using the input vector information.
Reimplemented from DrawableObj.
References ASSERT, DRAW_QUAD_BIND_ORIGIN, and DrawTriangle::vertices.
| void DrawQuad::setColour | ( | unsigned | int, |
| float | r, | ||
| float | g, | ||
| float | b, | ||
| float | a | ||
| ) |
Set the colour of a vertex.
Referenced by VoxeliseFilter::refresh().

| void DrawQuad::setColour | ( | float | r, |
| float | g, | ||
| float | b, | ||
| float | a | ||
| ) |
Set the colour of all vertices.
References DrawTriangle::a, ASSERT, DrawTriangle::b, DrawTriangle::g, and DrawTriangle::r.
| void DrawQuad::setVertex | ( | unsigned int | v, |
| const Point3D & | p | ||
| ) |
Set vertex's location.
References ASSERT, and DrawTriangle::vertices.
| void DrawQuad::setVertices | ( | const Point3D * | v | ) |
References DrawTriangle::vertices.
Referenced by VoxeliseFilter::getRefreshUseMask().

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Referenced by DrawPolygon::clone(), DrawTexturedQuad::draw(), DrawPolygon::draw(), and DrawPolygon::setColour().
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Referenced by DrawPolygon::clone(), DrawTexturedQuad::draw(), DrawPolygon::draw(), and DrawPolygon::setColour().
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Referenced by DrawPolygon::clone(), DrawTexturedQuad::draw(), DrawPolygon::draw(), and DrawPolygon::setColour().
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Colour data for the quad The lighting normal of the triangle
Lighting for this class is per triangle only no per vertex lighting
Referenced by DrawPolygon::clone().
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Colours of the vertices (rgba colour model)
Referenced by DrawPolygon::clone(), DrawTexturedQuad::draw(), DrawPolygon::draw(), and DrawPolygon::setColour().
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Vertices of the quad.
Referenced by DrawPolygon::clone(), DrawTexturedQuad::draw(), DrawPolygon::draw(), DrawPolygon::getBoundingBox(), and DrawPolygon::setVertices().
1.8.13