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3Depict
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#include <drawables.h>


Public Member Functions | |
| DrawPolygon () | |
| Constructor. More... | |
| virtual | ~DrawPolygon () |
| Destructor. More... | |
| virtual DrawableObj * | clone () const |
| virtual unsigned int | getType () const |
| virtual void | getBoundingBox (BoundCube &b) const |
| Get bounding cube. More... | |
| void | setVertices (const vector< Point3D > &p) |
| void | setColour (float r, float g, float b, float a) |
| Set the colour of all vertices. More... | |
| void | draw () const |
| Draw the triangle. More... | |
| Point3D | getOrigin () const |
| Gets the arrow axis direction. More... | |
Public Member Functions inherited from DrawableObj | |
| virtual bool | isOverlay () const |
| Is this an overlay? By default, no. More... | |
| DrawableObj () | |
| Constructor. More... | |
| virtual bool | needsDepthSorting () const |
| Do we need to do element based depth sorting? More... | |
| virtual bool | isExplodable () const |
| Can we break this object down into constituent elements? More... | |
| virtual void | explode (std::vector< DrawableObj *> &simpleObjects) |
| Break object down into simple elements. More... | |
| virtual bool | hasChanged () const |
| void | setActive (bool active) |
| Set the active state of the object. More... | |
| void | setInteract (bool canAct) |
| Set if user can interact with object, needed for opengl hit testing. More... | |
| virtual | ~DrawableObj () |
| Drawable destructor. More... | |
| virtual void | recomputeParams (const std::vector< Point3D > &vecs, const std::vector< float > &scalars, unsigned int mode) |
| If we offer any kind of external pointer interface; use this to do a recomputation as needed. This is needed for selection binding behaviour. More... | |
| virtual Point3D | getCentroid () const |
| Get the centre of the object. Only valid if object is simple. More... | |
Protected Attributes | |
| vector< Point3D > | vertices |
| Vertices of the quad. More... | |
| Point3D | normal |
| float | r |
| Colours of polygon (rgba colour model) More... | |
| float | g |
| float | b |
| float | a |
| unsigned int | drawMode |
| The drawings style to use (eg filled, outline etc) More... | |
Protected Attributes inherited from DrawableObj | |
| bool | active |
| Is the drawable active? More... | |
| bool | haveChanged |
| Is the object changed since last set? More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from DrawableObj | |
| static void | setUseAlphaBlending (bool willBlend) |
| static void | setCurCamera (const Camera *c) |
| Set the current camera. More... | |
| static void | setTexPool (TexturePool *t) |
| Set the current camera. More... | |
| static void | clearTexPool () |
| static void | setWindowSize (unsigned int x, unsigned int y) |
| static void | setBackgroundColour (float r, float g, float b) |
Public Attributes inherited from DrawableObj | |
| bool | canSelect |
| Can be selected from openGL viewport interactively? More... | |
| bool | wantsLight |
| Wants lighting calculations active during render? More... | |
Static Protected Member Functions inherited from DrawableObj | |
| static float | getHighContrastValue () |
Static Protected Attributes inherited from DrawableObj | |
| static const Camera * | curCamera = 0 |
| Pointer to current scene camera. More... | |
| static float | backgroundR |
| static float | backgroundG |
| static float | backgroundB |
| static TexturePool * | texPool =0 |
| static bool | useAlphaBlend |
| static unsigned int | winX |
| static unsigned int | winY |
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inline |
Constructor.
References POLYGON_DRAW_OUTLINE.
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inlinevirtual |
Destructor.
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virtual |
Reimplemented from DrawableObj.
References DrawQuad::a, a, DrawQuad::b, b, DrawQuad::g, g, DrawQuad::normal, normal, DrawQuad::r, r, DrawQuad::vertices, and vertices.
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virtual |
Draw the triangle.
Implements DrawableObj.
References DrawQuad::a, ASSERT, DrawQuad::b, DrawQuad::g, POLYGON_DRAW_OUTLINE, DrawQuad::r, and DrawQuad::vertices.
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virtual |
Get bounding cube.
Implements DrawableObj.
References BoundCube::setBounds(), and DrawQuad::vertices.
| Point3D DrawPolygon::getOrigin | ( | ) | const |
Gets the arrow axis direction.
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inlinevirtual |
Implements DrawableObj.
References DRAW_TYPE_POLYGON.
| void DrawPolygon::setColour | ( | float | r, |
| float | g, | ||
| float | b, | ||
| float | a | ||
| ) |
Set the colour of all vertices.
References DrawQuad::a, DrawQuad::b, DrawQuad::g, and DrawQuad::r.
| void DrawPolygon::setVertices | ( | const vector< Point3D > & | p | ) |
References DrawQuad::vertices.
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protected |
Referenced by clone().
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protected |
Referenced by clone().
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protected |
The drawings style to use (eg filled, outline etc)
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protected |
Referenced by clone().
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protected |
Colour data for the quad The lighting normal of the triangle
Lighting for this class is per triangle only no per vertex lighting
Referenced by clone().
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protected |
Colours of polygon (rgba colour model)
Referenced by clone().
1.8.13