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3Depict
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#include <drawables.h>


Public Member Functions | |
| DrawTriangleMesh () | |
| ~DrawTriangleMesh () | |
| void | setData (std::vector< Point3D > &pts, std::vector< TRI_IDX > &idx) |
| void | setDrawMeshEdges (bool doDraw=true) |
| unsigned int | getType () const |
| void | draw () const |
| Draws the triangle mesh. More... | |
| void | getBoundingBox (BoundCube &b) const |
| Get the bounding box that encapulates this object. More... | |
| void | recomputeParams (const std::vector< Point3D > &vecs, const std::vector< float > &scalars, unsigned int mode) |
| Recompute the internal parameters using the input vector information. More... | |
| void | setAlpha (float f) |
| Set the opacity value (alpha) More... | |
Public Member Functions inherited from DrawableObj | |
| virtual bool | isOverlay () const |
| Is this an overlay? By default, no. More... | |
| DrawableObj () | |
| Constructor. More... | |
| virtual DrawableObj * | clone () const |
| virtual bool | needsDepthSorting () const |
| Do we need to do element based depth sorting? More... | |
| virtual bool | isExplodable () const |
| Can we break this object down into constituent elements? More... | |
| virtual void | explode (std::vector< DrawableObj *> &simpleObjects) |
| Break object down into simple elements. More... | |
| virtual bool | hasChanged () const |
| void | setActive (bool active) |
| Set the active state of the object. More... | |
| void | setInteract (bool canAct) |
| Set if user can interact with object, needed for opengl hit testing. More... | |
| virtual | ~DrawableObj () |
| Drawable destructor. More... | |
| virtual Point3D | getCentroid () const |
| Get the centre of the object. Only valid if object is simple. More... | |
Protected Attributes | |
| std::vector< Point3D > | pts |
| Vector of points to draw. More... | |
| std::vector< TRI_IDX > | triIndices |
| Indices of triangle vertices. More... | |
| Point3D | origCentroid |
| Point3D | deltaOrigin |
| float | alpha |
| bool | drawDoubleSided |
| bool | drawMeshEdges |
| unsigned int | drawMode |
| bool | haveCachedBounds |
| BoundCube | cachedBounds |
Protected Attributes inherited from DrawableObj | |
| bool | active |
| Is the drawable active? More... | |
| bool | haveChanged |
| Is the object changed since last set? More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from DrawableObj | |
| static void | setUseAlphaBlending (bool willBlend) |
| static void | setCurCamera (const Camera *c) |
| Set the current camera. More... | |
| static void | setTexPool (TexturePool *t) |
| Set the current camera. More... | |
| static void | clearTexPool () |
| static void | setWindowSize (unsigned int x, unsigned int y) |
| static void | setBackgroundColour (float r, float g, float b) |
Public Attributes inherited from DrawableObj | |
| bool | canSelect |
| Can be selected from openGL viewport interactively? More... | |
| bool | wantsLight |
| Wants lighting calculations active during render? More... | |
Static Protected Member Functions inherited from DrawableObj | |
| static float | getHighContrastValue () |
Static Protected Attributes inherited from DrawableObj | |
| static const Camera * | curCamera = 0 |
| Pointer to current scene camera. More... | |
| static float | backgroundR |
| static float | backgroundG |
| static float | backgroundB |
| static TexturePool * | texPool =0 |
| static bool | useAlphaBlend |
| static unsigned int | winX |
| static unsigned int | winY |
| DrawTriangleMesh::DrawTriangleMesh | ( | ) |
References TRIMESH_DRAW_SURF.
| DrawTriangleMesh::~DrawTriangleMesh | ( | ) |
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Get the bounding box that encapulates this object.
Implements DrawableObj.
References BoundCube::setBounds().
Referenced by VoxeliseFilter::refresh().

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Implements DrawableObj.
References DRAW_TYPE_TRIANGLE_MESH.
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Recompute the internal parameters using the input vector information.
Reimplemented from DrawableObj.
References ASSERT, and DRAW_TRIMESH_BIND_ORIGIN.
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Set the opacity value (alpha)
Referenced by VoxeliseFilter::refresh().

References ASSERT, DrawQuad::getBoundingBox(), and BoundCube::getCentroid().
Referenced by VoxeliseFilter::refresh().

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Vector of points to draw.
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Indices of triangle vertices.
1.8.13