3Depict
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#include <drawables.h>
Public Member Functions | |
DrawPoint () | |
Constructor. More... | |
DrawPoint (float, float, float) | |
Constructor that takes in positional augments. More... | |
DrawPoint (const Point3D &p) | |
Constructor that takes in positional augments. More... | |
virtual | ~DrawPoint () |
Destructor. More... | |
unsigned int | getType () const |
virtual DrawableObj * | clone () const |
void | setColour (float r, float g, float b, float alpha) |
Sets the color of the point to be drawn. More... | |
void | draw () const |
Draws the points. More... | |
void | setOrigin (const Point3D &) |
Sets the location of the point. More... | |
void | setSize (float s) |
Set the size of the point. More... | |
void | getBoundingBox (BoundCube &b) const |
Point3D | getCentroid () const |
Get the centre of the object. Only valid if object is simple. More... | |
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virtual bool | isOverlay () const |
Is this an overlay? By default, no. More... | |
DrawableObj () | |
Constructor. More... | |
virtual bool | needsDepthSorting () const |
Do we need to do element based depth sorting? More... | |
virtual bool | isExplodable () const |
Can we break this object down into constituent elements? More... | |
virtual void | explode (std::vector< DrawableObj *> &simpleObjects) |
Break object down into simple elements. More... | |
virtual bool | hasChanged () const |
void | setActive (bool active) |
Set the active state of the object. More... | |
void | setInteract (bool canAct) |
Set if user can interact with object, needed for opengl hit testing. More... | |
virtual | ~DrawableObj () |
Drawable destructor. More... | |
virtual void | recomputeParams (const std::vector< Point3D > &vecs, const std::vector< float > &scalars, unsigned int mode) |
If we offer any kind of external pointer interface; use this to do a recomputation as needed. This is needed for selection binding behaviour. More... | |
Protected Attributes | |
Point3D | origin |
Point origin. More... | |
float | r |
Point colour (r,g,b,a) range: [0.0f,1.0f]. More... | |
float | g |
float | b |
float | a |
float | size |
Size of point. More... | |
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bool | active |
Is the drawable active? More... | |
bool | haveChanged |
Is the object changed since last set? More... | |
Additional Inherited Members | |
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static void | setUseAlphaBlending (bool willBlend) |
static void | setCurCamera (const Camera *c) |
Set the current camera. More... | |
static void | setTexPool (TexturePool *t) |
Set the current camera. More... | |
static void | clearTexPool () |
static void | setWindowSize (unsigned int x, unsigned int y) |
static void | setBackgroundColour (float r, float g, float b) |
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bool | canSelect |
Can be selected from openGL viewport interactively? More... | |
bool | wantsLight |
Wants lighting calculations active during render? More... | |
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static float | getHighContrastValue () |
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static const Camera * | curCamera = 0 |
Pointer to current scene camera. More... | |
static float | backgroundR |
static float | backgroundG |
static float | backgroundB |
static TexturePool * | texPool =0 |
static bool | useAlphaBlend |
static unsigned int | winX |
static unsigned int | winY |
DrawPoint::DrawPoint | ( | ) |
DrawPoint::DrawPoint | ( | float | x, |
float | y, | ||
float | z | ||
) |
Constructor that takes in positional augments.
DrawPoint::DrawPoint | ( | const Point3D & | p | ) |
Constructor that takes in positional augments.
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virtual |
Destructor.
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virtual |
Reimplemented from DrawableObj.
References DrawPoint().
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virtual |
Draws the points.
Implements DrawableObj.
References a, b, g, Point3D::getValueArr(), origin, r, and size.
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inlinevirtual |
Implements DrawableObj.
References BoundCube::setInvalid().
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inlinevirtual |
Get the centre of the object. Only valid if object is simple.
Reimplemented from DrawableObj.
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inlinevirtual |
Implements DrawableObj.
References DRAW_TYPE_POINT.
void DrawPoint::setColour | ( | float | r, |
float | g, | ||
float | b, | ||
float | alpha | ||
) |
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inline |
Set the size of the point.
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protected |
Referenced by draw(), and setColour().
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protected |
Referenced by draw(), and setColour().
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protected |
Referenced by draw(), and setColour().
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protected |
Point origin.
Referenced by draw(), and setOrigin().
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protected |
Point colour (r,g,b,a) range: [0.0f,1.0f].
Referenced by draw(), and setColour().
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protected |
Size of point.
Referenced by draw().