3Depict
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This is the complete list of members for CameraLookAt, including all inherited members.
apply(float outAspect, const BoundCube &boundCube, bool loadIdentity=true) const | CameraLookAt | virtual |
Camera() | Camera | |
CameraLookAt() | CameraLookAt | |
clone() const | CameraLookAt | virtual |
ensureVisible(const BoundCube &b, unsigned int face=3) | CameraLookAt | virtual |
farPlane | CameraLookAt | mutableprotected |
forwardsDolly(float dollyAmount) | CameraLookAt | virtual |
fovAngle | CameraLookAt | protected |
frustumDistortion | CameraLookAt | protected |
getFOV() const | CameraLookAt | inline |
getNearPlane() const | CameraLookAt | inline |
getOrigin() const | Camera | |
getOrthoScale() const | Camera | inline |
getProjectionMode() const | Camera | inline |
getProperties(CameraProperties &p) const | CameraLookAt | virtual |
getTarget() const | CameraLookAt | |
getUpDirection() const | Camera | |
getUserString() const | Camera | inline |
getViewDirection() const | Camera | |
getViewWidth(float depth) const | CameraLookAt | |
lock | Camera | protected |
lookAt() const | CameraLookAt | |
move(float leftRightAmount, float UpDownAmount) | CameraLookAt | virtual |
nearPlane | CameraLookAt | protected |
operator<<(std::ostream &stream, const CameraLookAt &) | CameraLookAt | friend |
origin | Camera | protected |
orthoScale | Camera | protected |
pivot(float lrRad, float udRad) | CameraLookAt | virtual |
projectionMode | Camera | protected |
readState(xmlNodePtr nodePtr) | CameraLookAt | virtual |
recomputeUpDirection() | CameraLookAt | |
recomputeViewDirection() | CameraLookAt | protected |
repositionAroundTarget(unsigned int direction) | CameraLookAt | |
roll(float rollRad) | CameraLookAt | virtual |
setFrustumDistort(float offset) | CameraLookAt | inline |
setOrigin(const Point3D &) | CameraLookAt | virtual |
setProperty(unsigned int key, const std::string &value) | CameraLookAt | virtual |
setTarget(const Point3D &) | CameraLookAt | |
setUpDirection(const Point3D &) | Camera | |
setUserString(const std::string &newString) | Camera | inline |
setViewDirection(const Point3D &) | Camera | |
target | CameraLookAt | protected |
translate(float lrTrans, float udTrans) | CameraLookAt | virtual |
type() const | Camera | inline |
typeNum | Camera | protected |
upDirection | Camera | protected |
userString | Camera | protected |
viewDirection | Camera | protected |
writeState(std::ostream &f, unsigned int format, unsigned int tabs=0) const | CameraLookAt | virtual |
~Camera() | Camera | virtual |
~CameraLookAt() | CameraLookAt | virtual |