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texture Struct Reference

#include <textures.h>

Public Attributes

GLuint glID
 
GLuint width
 
GLuint height
 
GLuint depth
 
unsigned char * data
 

Member Data Documentation

◆ data

unsigned char* texture::data

◆ depth

GLuint texture::depth

Referenced by pngTexture3D().

◆ glID

GLuint texture::glID

◆ height

GLuint texture::height

Referenced by pngTexture(), and pngTexture3D().

◆ width

GLuint texture::width

Referenced by pngTexture(), and pngTexture3D().


The documentation for this struct was generated from the following file: