3Depict
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#include "common/basics.h"
#include "common/mathfuncs.h"
#include <vector>
#include <fstream>
#include <list>
Classes | |
class | TETRAHEDRON |
class | TRIANGLE |
class | LINE |
class | Mesh |
Enumerations | |
enum | { ELEMENT_TRIANGLE =1, ELEMENT_TETRAHEDRON =2, ELEMENT_LINE =4 } |
Variables | |
const unsigned int | ELEM_SINGLE_NODE_POINT =15 |
const unsigned int | ELEM_TWO_NODE_LINE =1 |
const unsigned int | ELEM_THREE_NODE_TRIANGLE =2 |
const unsigned int | ELEM_FOUR_NODE_TETRAHEDRON =4 |
const char * | MESH_LOAD_ERRS [] |
const unsigned int ELEM_FOUR_NODE_TETRAHEDRON =4 |
Referenced by Mesh::saveGmshMesh().
const unsigned int ELEM_SINGLE_NODE_POINT =15 |
Referenced by Mesh::saveGmshMesh().
const unsigned int ELEM_THREE_NODE_TRIANGLE =2 |
Referenced by Mesh::saveGmshMesh().
const unsigned int ELEM_TWO_NODE_LINE =1 |
Referenced by Mesh::saveGmshMesh().
const char* MESH_LOAD_ERRS[] |