#include <isoSurface.h>
◆ computeACWNormal()
void TriangleWithVertexNorm::computeACWNormal |
( |
Point3D & |
p | ) |
const |
◆ computeArea()
float TriangleWithVertexNorm::computeArea |
( |
| ) |
const |
◆ getCentroid()
void TriangleWithVertexNorm::getCentroid |
( |
Point3D & |
p | ) |
const |
◆ isDegenerate()
bool TriangleWithVertexNorm::isDegenerate |
( |
| ) |
const |
◆ safeComputeACWNormal()
void TriangleWithVertexNorm::safeComputeACWNormal |
( |
Point3D & |
p | ) |
const |
◆ normal
Point3D TriangleWithVertexNorm::normal[3] |
Point3D TriangleWithVertexNorm::p[3] |
The documentation for this class was generated from the following files: